Unlimited - Spectre
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  • 👋Introduction
  • Get started
    • 🛠️Setup
    • 🆙Update
    • ⚙️Configuration
    • 🏳️‍🌈Translation
  • Guides
    • 🎮Gameservers
    • 🦇Pterodactyl
  • Gameserver
    • 🗺️Live Map
    • 🎮Players
    • 🚗Vehicles
    • 🗒️Logs
  • Development
    • 📦Items
    • 🗃️Jobs
    • 🥷Gangs
  • Management
    • 🧑‍🎄Users
    • 🔐Roles
    • ⚙️Settings
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  1. Gameserver

Logs

Monitor all actions on the panel and game.

PreviousVehiclesNextItems

Last updated 2 years ago

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In the "Logs" section you can select which logs you want to display. Access can be managed in the role configurations via permissions.

You can currently choose between the following sections:

Category
Content
Permission

Unlimited

Resource specific logs.

Logs:Read

Game

Logs:Game

Player

All actions on players. Some logs can be game and player logs at the same time.

Logs:Player

Dev

All logs related to Development section of Spectre.

Logs:Development

Web

All web actions.

Logs:Webpanel

Integration

To integrade the Unlimited - Spectre logs to your scripts, use our server side exports:

Valid types: ['info', 'error', 'warn', 'debug']
 
exports['unlimited-spectre']:GameLog(type, message) 
exports['unlimited-spectre']:PlayerLog(citizenId, type, message)

Player logs need the specific player identification (QBCore: citizenId) to get accepted and displayed in the player tab.

All game related logs (e.g. player killed by) and logs.

🗒️
GameLog-Export